I can't remember if that accounts for the RFA tenders and incentives likely to be earned.
Interesting... If the Steelers need to save cap space, signing guys like Charlie Batch and Plaxico might not be that bad an idea- both could be had close the vet minimum at this point, and could be cheaper options than the guys they'd replace on the roster- Leftwich and Wallace.
pThey could be cheap, valuable fill-ins until some younger players (probably from this next draft class) replace them. Burress could even allow the Steelers to release Cotchery, saving another million.
It might not be ideal, but given the cap situation, it could provide good value.
Schiavone's Race Career:
Bye bye list:
Colon (I wish but I guess it won't help us in regards to next years cap)
Excluding Colon, losing the above will be a savings of 13 mil. Harrison might be a tough cut but that would get us to ~ 22 million. A few re-structures / extensions and we'll be where we need to be.
That list isn't entirely correct. Baron Batch, for example, is only a second year player. He would be an EFA, not an UFA...
I won't be surprised if we bring back Hampton. Remember he was coming off a major injury and he played better in the second half. It's not like he has to be that mobile. He just has to be big, strong, and immovable. Older guys get old man strength sometimes. I think he might be able to contribute until we find a replacement which Im not sure we have yet.
Originally Posted by steelz09
Hall of Famer
Depends. On what it truly would save us to cut people. I think we will go from being old to young in one offseason.
Plax could even dress and be used as a red zone target
Originally Posted by Chadman
Yep this is true.
Originally Posted by Slapstick
"With the Steelers projected to be around $12 million over the salary cap at year‘s end, they could have a hard time justifying handing out big money to veterans such as Hampton and Starks." - this was posted in an article in the Pgh tribune yesterder, 12/26/12. What's the story with the cap number? Is it 12 million or is it really going to be well over $20? Is this really that hard to figure out or is the Trib just using a number that's been thrown around w/o doing any research and the $20 + number is a lot more realistic?
I don't think anyone knows for sure right now. The cap is going to be flat, but there is a thing called "Likely to be earned incentives" that can affect each players cap figure. The 12 million dollar figure as far as I know does not include all of the restricted tags that must be placed and added to the cap figure. It will probably come in somewhere around 15 to 20 million over the cap.
Originally Posted by Ghost